Roblox is one of the most popular online gaming platforms out there. It lets users create and play their own custom minigames using Roblox's intuitive, Lego-like building mechanics, simple Lua scripting language, and a plethora of user-made content.

Join millions of players and discover an infinite variety of immersive worlds created by a global community.

In the mood for an epic role-playing adventure? Want to compete against rivals worldwide? Or do you just want to hang out and chat with your friends online? A growing library of worlds created by the community means there's always something new and exciting for you to play every day.

Play Together Anytime, Anywhere

Take the fun on the go. Roblox features full cross-platform support, meaning you can play with your friends and millions of other people on their computers, mobile devices, Xbox One, or VR headsets.

Be Anything You Can Imagine

Be creative and show off your unique style! Customize your avatar with tons of hats, shirts, faces, gear, and more. With an ever-expanding catalog of items, there's no limit to the looks you can create.

Chat with Friends

Hang out with friends around the world using chat features, private messages, and groups!

What's New

  • Allows developer plugins to trigger the opening of the directional curve editor.
  • Adds a visual editor for AudioCompressor and AudioLimiter instances.
  • Adds a new Decal.TextureContent property so that EditableImage can be used with decals.
  • Improves lighting update performance on mobile devices with PowerVR GPUs.
  • Improves performance on some Android devices running on PowerVR GPUs.
  • Reduces startup time and memory usage on Windows devices.
  • Script Sync and Next Gen Explorer beta features interact properly. Script Sync status and actions are now available in the Next Gen Explorer.
  • In a group Team Create session, the owner of the place becomes the owner of any models and assets uploaded through the Avatar Setup Tool.
  • Adds support for built-in and custom gear accessories in the Avatar Setup previewer.

Fixes

  • Fixes inconsistent behavior where the Explorer behaves as if the cursor is hovering over it when you use keyboard key interactions.
  • Fixes an issue where instances reparent at creation and cause errors in the New Explorer Beta. You no longer get errors when inserting free models.
  • Reduces how long it takes to find the desired time position in a VideoFrame.
  • Fixes an issue where the keyof type function throws an assertion when trying to allocate a Union Type with only one component. This mirrors a fix from the OSS community.
  • Improves trackpad behavior for Chromebooks.
  • Fixes a bug in which playback from VideoFrame doesn't work under CanvasGroup.
  • Existing UGC characters no longer retarget animations, but new UGC characters support retargeting.
  • Sitting characters are no longer disconnected from their seats on remote clients that stream them out and back in again.
  • Improves performance of reading small boxes from Terrain.
  • Resolves a bug in the New Type Solver Beta where string.format previously did not respect error-suppressing types like any, leading to false positive type errors.
  • Fixes an issue where switching themes throws warnings and doesn't change class icons in the New Explorer Beta.

Previous release notes

Roblox relentlessly innovates to build a 3D immersive platform where millions of creators make avatars, accessories, and experiences that allow people all over the world to connect with each other.

At SIGGRAPH, the premier conference for computer graphics and interactive techniques worldwide, we will share new technological and algorithmic breakthroughs. The work we're sharing includes new methods to enable 3D materials that can stretch like rubber, a faster way to produce avatars with facial animation, and hair that moves in a more lifelike way. Combined, these are strong theoretical results and early-stage prototypes for empowering the future of immersive 3D.

Increasingly Detailed Avatars

Avatars are the heart of personal expression on Roblox, with full facial animation, configurable bodies, layered clothing, and consistent appearance across the platform. Our recent Digital Expressions Report found that 88 percent of Gen Z respondents say that expressing themselves in metaverse-like worlds such as Roblox has likely helped them more comfortably express themselves in their everyday lives. To support this self-expression, we continue to advance the state of the art in avatar technology.

Creating a new avatar from a 3D mesh traditionally requires several stages of highly technical work. This is one of the challenges of 4D generation: extending static 3D assets to be fully dynamic, interactive, and combinatorial so that they can come to life in a metaverse experience. The stages involved, including caging, rigging, and skinning, can take up to a week per avatar, even for professional creators. Additional work is then required to ensure compatibility with our platform's advanced clothing and facial expression features.

Age Appropriate Access

We want Roblox to simulate and even go beyond what's possible in the real world. For example, when a family attends a sporting event, there's something at the stadium for everyone to do. But some of these areas may be off-limits for young people. As they get older, though, they'll be able to access those areas, and we want to replicate that dynamic on Roblox.

Now, creators will be able to offer experiences for those 17 and older that feature more mature themes and storylines like in TV shows or stand-up comedy. These experiences may contain more violence, blood, or crude humor. You can read more about what's permitted here.

Safety

Experiences for people who are 17 and older need to meet our standards for safety and civility. We wouldn't do it any other way. This requires comprehensive safety and moderation tools, including:

Age Verification

As noted above, you can only create or consume these experiences if you're verified as 17 or older. This requires uploading a selfie and a photo of your government-issued ID, an age verification method that goes beyond what many other platforms currently use. With this approach, we're providing greater confidence in people's age and identity. In the future, we may add new age verification methods.

Parental Controls and Guidance

People have numerous ways to choose which content is suitable for their family. For example, our Parental Controls provide the ability to restrict children's access to certain experiences. And we're updating our Parent & Caregiver Guide to Roblox to provide safety tips for families.

Moderation and Community Standards

Everyone on Roblox is required to adhere to our Community Standards and policies, and we're updating them to account for content appropriate for people 17 and over. In addition, people can report and block individuals and experiences that go against our policies.