MasterAce
Posts: 140 +164
The costs of an employee are way more than the base sallary with taxes, insurance, healthcare and whatever. In Finland we talk of 160%, could be much more in US for example.
"But what does my 7-year-old son play? Minecraft. Roblox. Fortnite."
7 million extortion (Wukong) isn't easy, it's hard work! Just ask Sony and the 500 million they 'spent' on Concord, that's what this article comes down to: DEI is DIE.Sweet baby ain't free bro
Exactly this! It depends on the industry and state but it is typically 150-200% here. Developers making $100-150K/year isn't the problem - that's the norm. (Those jealous of their pay should learn to code.)The costs of an employee are way more than the base salary with taxes, insurance, healthcare and whatever. In Finland we talk of 160%, could be much more in US for example.
Have you seen all the layoffs and studio closures in the past 2 years alone? We're already in the crash. It's just not as sudden as the last one.Industry is in a much need of a crash in order to find themselves as an affordable and less volatile industry again.
Rudy, your common sense and sense of humor never escapes me.This explains it. They are hiring the best and most qualified...A true meritocracy. To lower costs they must all employ DEI. Hey it worked in LA
Realistic graphics?
I insist on 100% photorealism in the live actors movies I watch.
My games however only need to be great fun to play.
Also, I do not own a fancy crazy expensive graphics card so I never buy new AAA games and probably never will. The required hardware also eats large amounts of electricity which is quite expensive where I live.
So when this bubble bursts I probably won't even notice.
LOL some of my associates and I call it "Rapids"...Really, AGILE has just turned into "Multiple Waterfalls" at this point.
Not how it works.Some of you have talked about game price increases... ummm games are cheaper than they ever have been when adjusted to inflation. Its the one product that has been nearly inflation proof. We were paying $60-70 for games back in the 90's 2000's. The price is about the same as it was back then.
When adjusted for inflation games should be costing over $150 and I am not talking the live service 3 dlc and all kinds of digital goodies editions.
Then add into the fact that we have a MASSIVE indie development of games costing anywhere from a few bucks to 20-30 bucks. Never have we had so many cheap games. Millions of games under $50.
Simply put, games are cheaper then they ever have been, stop fooling yourself, you are not fooling anyone that has been around.
The other things is the comment about graphics was about as stupid as it can get. Older people are the ones who tolerate the bad graphics and favor gameplay. Retro games we grew up with that have modern flairs tend to do very well. Younger generations wont play games that look retro or "old". Try go get a zoomer to play an atari game and come tell me the results.
I've been saying this for years. Gaming market needs to crash to weed out all the mediocre developers.Just like the Real Estate Market, the Video Game
Industry is in a much need of a crash in order to find themselves as an affordable and less volatile industry again.
Would that mean thousands of game developers would have to lose their jobs? Yes, just as thousands of Real Estate agents would, but when we live in a world with massive overblown gaming budgets and salaries just as much as ridiculously overpriced housing there's only one thing to hope for....a massive crash in both industries to readjust everything.
In my opinion the problem is not the "mediocre" developers but the opportunistic publishers that want to make a quick dollar by rushing out broken games that should still remain in development till full completion, but instead they are using the consumers to be their Beta testers while those poor bastards are paying full price just for wanting to play on "release" date.I've been saying this for years. Gaming market needs to crash to weed out all the mediocre developers.
Everything I said is accurate.Not how it works.
1. The market also grew and sales are several times higher than back then.
2. You also have many more revenue streams, not just game sales.
3. Digital is much cheaper for distributors even with 30% cuts from stores.
The context of the discussion is important, aka the big budgets of the games. It sounded like you were defending increasing the cost of a gameEverything I said is accurate.
Games are cheaper than they have ever been, not more expensive.
Back in the day there were not millions of indie games under $30. Triple AAA games have remained the same price. They have not been impacted by inflation unlike everything else.
Saying games are getting more expensive is not baked in reality.
I'm guessing you're the vocal minority previously mentioned. I personally prefer cartoony graphics in games. I prefer the effort to be put into making a game both interesting and fun to play as opposed to spending that effort making a dull game look photo realistic. (I'm in my early 60's)Seems like an argumentation a 7-year-old would come up with. Does the son consult the father on this?![]()
Context of the discussion is multiple people talking about how game prices have gone up and are very expensive.The context of the discussion is important, aka the big budgets of the games. It sounded like you were defending increasing the cost of a game
And outside of the context, computers are cheaper now than they were in the 70s. Inflation isn't everything.